Modun başına:
forward surukle(pid, Float:X, Float:Y, Float:Z, Float:angle);
new timer1, bool: surukluyor[MAX_PLAYERS] = false;
OnPlayerCommandText;
if(!strcmp(cmd, "/surukle", true))
{
if(surukluyor[playerid] == false){
new tmp[256], pid;
tmp = strtok(cmdtext, idx);
pid = strval(tmp);
if(strlen(tmp) == 0) return SendClientMessage(playerid, -1, "KULLANIM: /surukle <ID>");
if(!IsPlayerConnected(pid)) return SendClientMessage(playerid, -1, "Yanlış ID");
new Float:X, Float:Y, Float:Z, Float:angle;
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, angle);
timer1 = SetTimerEx("surukle", 1000, true, "iffff", pid, X, Y, Z, angle);
surukluyor[playerid] = true;
}
else {
KillTimer(timer1);
surukluyor[playerid] = false;
}
return 1;
}
En altlara bir yerlere:
public surukle(pid, Float:X, Float:Y, Float:Z, Float:angle)
{
SetPlayerPos(pid, X, Y, Z);
SetPlayerFacingAngle(pid, angle);
return 1;
}